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Hi! I'm a lifelong game developer (Mass Effect, Microsoft Flight, Kinect Star Wars, many other shipped games) who's worked at Microsoft and Electronic Arts and a few other game developers.
My degree, though? Aeronautical & Astronautical Engineering (UIUC). My father is a retired Astronomy & Physics Professor (WIU) and instilled a passion for me at a young age in all things space & flight vehicle related. I've been fortunate enough to combine Aero/Astro and Software Engineering on game development 3 times now: Microsoft Flight (shipped), Kerbal Space Program 2 (announced), and on my current role and project (unannounced).
Please say hi if you'd like to connect . I respond most readily on Discord and Linked In.