Review
Avatar is unequivocally, completely, 100% the film that has been percolating in James Cameron’s head for the last fourteen years. It is not, in all probability, the film that you had in yours when you first heard that the man who directed Aliens and The Terminator was returning to sci-fi with a movie so ambitious that he had to build the technology to make it happen. If you can let go of your version and embrace Cameron’s – if you’re not, in other words, one of those splenetic internet fanboy types who’ve apparently made their minds up about Avatar before seeing it – then Avatar is a hugely rewarding experience: rich, soulful and exciting in the way that only comes from seeing a master artist at work.
Let’s address the Big Question first: to use the key phrase so often used in connection with the movie, is it a game-changer? Yes, and no would be the cop-out answer, but it’s also the truth. Avatar employs technology necessary to render its largely computer-generated, 3D world that will give directors, including but not limited to Cameron, one heck of a sandbox to play in over the next few years. That’s how the game has changed off screen.
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It’s a world, not to give too much away, that Cameron clearly fully intends to return to and further explore. When he does, our bags are already packed.
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