L
LacheLimbo
Guest
<p>Hi All,</p><p> This is a first attempt at simulating gravity without calculating object-to-object relationships. Instead the background gradient is used to determine "pressure" on the objects. It's not very accurate given the low resolution and color limit of the gradient. Let me know what you think.</p><p>http://www.kademco.com/psim/psim.html</p><p> Thanks</p>