It looks like the next thing you need to find is the mass of your propellant...<br /><br />The three things one needs to know about a rocket one's designing is:<br /><br />1) Delta Velocity (dV) - the change in velocity your rocket needs to attain to get where you want it to go. (Includes the loss of velocity from gravity, drag, etc...)<br /><br />2) Specific Impulse (Isp) - the efficiency of the engine, measured in seconds. The highest theoretical max for chemical engines is 525 seconds. The higher, the more efficient the engine. Rocket engine designers will make it known what the Isp of their engine is. You can find it on any stat sheet of their engine.<br /><br />3) Mass of the rocket - specifically the mass of the rocket with no fuel, the mass of the payload, structure, tanks, etc...<br /><br />Once you know these three, you use them in a nifty little equation, well two. This first equation solves for a propellant fraction (pf). You then use the pf in a second equation to solve for your propellant mass, how much propellant you need to achieve your goal dV. It's really quite simple, you solve one equation, then use that solution to solve for propellant mass. <br /><br />The first equation:<br /><br />pf = 1 - [ 1 / (e ^ dV / Ve)]<br /><br />If your not traumatized by the formula like I was when I first saw it, you'll notice that it has Ve in it, and that I have not explained that yet. The other thing is e, but you probably know what that it already. It's a mathematical constant. I couldn't tell you much more about it. I have not learned it yet from school, so I just know it's value and use it for this stuff.<br /><br />Ve is 'exhaust velocity'. To find it, all you do is mutiply the Isp by gravity (9.807 m/s^2)<br /><br />Ve = Isp * 9.807<br /><br />e = 2.718<br /><br />After you find the propellant fraction (pf), you can then plug that into this equation:<br /><br />Wp = [(Wi * pf) + (WL * pf)] / (1 - pf)<br /><br />Wp is your propellant mass.<br /><br />Wi is the mass of your ship without th