Depending on your background and objective, there are a lot of materials to be studied. Rocket engine design is only a small (though a very important) part of RLV design.<br /><br />But first I would start with some understanding of Orbital Mechanics, in order to understand where and why you want to get there and what will it takes to get there (the concept of delta-v and Isp). <br /><br />Second, I would recommend some reading and understanding on Trajectory Analysis - the concept of using 6 DOF (degree-of-freedom) optimization code to design and "shape" a trajectory that can result in either a minimum propellant consumption or a maximum payload placement. <br /><br />Third, I'd recommend doing some survey of existing launch vehicles and/or major ELV/RLV studied to understand 1) existing state-of-art technologies and why they are the way they are today, and 2) identify the key limiting or "break-through" technologies that, if available, can improve the payload by X%, etc. <br /><br />Fourth, understand the economics of launch vehicle design. Is this a "price-is-no-object" approach, or a "price-drives-technical-design" approach? Understand the concept of initial investment (non-recurring cost) vs. operational/maintenance (recurring) cost, and decision drivers. Understand the concept of "payback" and "break-even analysis".<br /><br />Fifth, understand the concept and application of reliability analysis and flow down of reliability allocations and requirements. Understand the difference in reliability between expendable, reusable and man-rated requirements. Understand the concept of redundancy and it's use in reliability calculation.<br /><br />By doing #3 above, one can develop some pretty handy design "rule-of-thumb" for your vehicle design. For example you'll notice that for vertical launches, a majority of LV has an initial thrust-to-weight somewhere between 1.2 to 1.4, this should size your booster engine thrust requirement somewhere between 1.2 ~ 1.4X of your gros <div class="Discussion_UserSignature"> </div>