<p><BR/>Replying to:<BR/><DIV CLASS='Discussion_PostQuote'>Because the show is only 42 minutes long without commercials. A complete survey of an entire planet's climatological data could take the better portion of a week and would get very poor ratings. <br />Posted by PistolPete</DIV></p><p> This is exactly right, so the question then becomes "Why does most SF on TV revolve around the one-planet-per-episode format". I think it is convenient because it lets each script writer throw away the world of the last episode and start from scratch. Of course since that world exists for just one episode it will have pretty much just one setting.</p><p> I actually feel a hardSF solar system would make more sense for this format. This solar system could hold many thousands of ONeil-style colonies, Each would reproduce just one natural habitat from earth. They could even populate them with species that were millions of years extinct on earth.</p><p> Although a colony might be only 10km in radius, a 10km cubic area is vast. It could be divided into a thousand 10-meter high levels, giving 100,000 square km of surface area. If these levels were layed out in a snailshell pattern, and for some reason you could not travel directly between levels, then you would have to travel through something like 10,000km of habitat to get from the edge to the core.</p><p>Cultures are also rather simplistic in SF for the same reasons discussed above, and this would also make more sense in the hardSF-style solarsystem for pretty much the same reasons. Each would consist of a population that had come together for just one reason, often cultural.</p><p>A hardSF solar system filled with humanoids of rougly the same tech-level also makes more sense than a galaxy of the same. If we ever produce a civilisation of this size it is entirely reasonable that each colony could have genetically engineered themselves towards some practical or entirely asthetic ideal of their own.</p><p> </p>