I’m not sure I have it straight myself! I was thinking of mapping gravitational fields like temperature gradients on a 2D map of the World. However in 3D you’d be “inside” the map.
imagine your are in a VR simulator, and that we are representing the strength of a gravity field as color intensities, pale red to deep red. As you approach Jupiter, the “air” outside your VR spaceship would deepen from pale to deep red as you approached the planet. And, looking ahead toward the planet you would see a deeper red, while looking backwards away from the planet it would look a lighter or less intense red.
Does that make sense? I love 3D visualizations. I once built a “star box” representing our local stellar neighborhood, a box 35 light years on a side, holding the 103 closest stars. It really gave me a better understanding of “nearby” space.
imagine your are in a VR simulator, and that we are representing the strength of a gravity field as color intensities, pale red to deep red. As you approach Jupiter, the “air” outside your VR spaceship would deepen from pale to deep red as you approached the planet. And, looking ahead toward the planet you would see a deeper red, while looking backwards away from the planet it would look a lighter or less intense red.
Does that make sense? I love 3D visualizations. I once built a “star box” representing our local stellar neighborhood, a box 35 light years on a side, holding the 103 closest stars. It really gave me a better understanding of “nearby” space.