Yep, car rims, helicopter blades, airplane propellers, bike tires and probably quite a few other spinning objects produce the effect. Or as I see it, the brain produces the effect based on the eyes input. Persistance of Vision or POV occurs when the brain thinks there is motion in rapidly moving, spinning objects. This occurs deliberatly with movies and the frame rate is based on what the eye percieves as smooth motion. Go to 15 fps and one can see a hint of jerkiness. Anything above 24 is smooth.<br /><br />For spinning objects such as car rims, I'm not absolutely certain how POV plays a role but it probably has to do with the fact that unlike movie frames, the object is circular and spinning. <div class="Discussion_UserSignature"> <p><strong>My borrowed quote for the time being:</strong></p><p><em>There are three kinds of people in life. Those who make it happen, those who watch it happen...and those who do not know what happened.</em></p> </div>