There is clever redunancy and... not so clever redundancy. Taking two of every major spacecraft element is not so clever, it means you throw away half your mission mass on redundant components that will probably not get used. A better way is to make sure that the redundant mission components are used in subsequent missions.<br /><br />For example, consider a semi-direct Mars mission. You have three spacecraft , a habitat lander (CL), a cargo module (CM) that includes an ascent stage and ISRU plant, and a Mars transfer vehicle (MTV) that includes a CEV in the nose. the CEV provides launch escape and direct entry to earth at the end of the mission. These are launched in the following sequence:<br /><br />Window 1: Launch of CL-1, HL-1 and MTV-1. CL-1 lands on Mars and manufactures consumables, the other two loiter in Mars orbit.<br /><br />Window 2: Launch of CL-2, HL-2, MTV-2. Crew 1 travels to Mars in MTV-2, once there they dock with HL-1 and land next to CL-1. At the end of the missson the ride the ascent stage and dock with MTV-1 and return to earth. meanwhile CL-2 has landed and begun preparing for crew 3, HL-2 and MTV-2 wait in Mars orbit for crew 2.<br /><br />Window 3: Launch of CL-3, HL-3, MTV-3. Crew 2 travels to Mars in MTV-3, once there they dock with HL-2 and land next to CL-2. At the end of the missson they ride the ascent stage and dock with MTV-2 and return to earth. meanwhile CL-3 has landed and begun preparing for crew 3, HL-3 and MTV-3 wait in Mars orbit for crew 3.<br /><br />This way you always have complete redundancy of major mission elements but every misison element is eventually used.<br /><br />Jon <div class="Discussion_UserSignature"> <p><em>Whether we become a multi-planet species with unlimited horizons, or are forever confined to Earth will be decided in the twenty-first century amid the vast plains, rugged canyons and lofty mountains of Mars</em> Arthur Clarke</p> </div>