I thought I would add the PM I sent Saiph and the response I recieved back:<br /><br />Phelan: so is there no solution to it? "spinning up" a craft will result in astronauts that are unable to do anything except stand still? You did say something about speed of the spin, is there a point where you can deal with the effects of spinning and be functional? <br /><br /><br />Saiph: The coriolis effect can be mitigated by two things: <br /><br />Slower rotation speeds, or a larger "radius" (or distance from the rotation axis). However, these two things reduce the amount of "gravity" generated by a rotating system. <br /><br />The good news is, you mitigate the coriolis effect much faster by increasing the radius, than by slowing down. So you can get high accelerations without a coriolis effect. You just have to make the craft wide enough. Of course, this increases the size, and mass, and can make the craft fragile, and theoverall cost as well. <br /><br />The main solution to this, is to use a high strength tether or cable. You spin the craft up (it's compact here, so it's not comfortable, but it's short duration) then you take two halves, connected by the tether and extend it, increasing the radius, and slowing it down. One side is the passanger cabin, the other is unessential components (for that time in the mission) as a counter weight. Light weight, strong, flexible, cost effective. <br /><br />But, at the moment, unneccessary. <br />