Space.com Sci fi Rules

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ascan1984

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Below are a list of my rules i would put out in order to make a good sci fi show. I can only thing of one at the moment<br /><br />Rule 1. Every action has consiqences in which there can be no going back<br /><br />Explaination-Far too many times mistkes are changed/undone by the end of the episode. Aka a member of the major cast dies and they find a way to fix it so by the end of the episode they are not dead and they are all laughing around the table. It should be that most of the time the mistakes made cannot be easily reversed. AKA babylon 5. They got it right.<br /><br />Any more rules
 
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the_masked_squiggy

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PlanetES is a great example of every action having consequenses. Also, when people are unable to communicate with each other in an emergency situation (especially toward the end) there's a lot of doubt and second-guessing; people don't just automatically guess what everyone else is doing and get it right. Yes, it's anime. Really, really good anime.<br /><br /><br />Actually, it's discussed on the boards here.<br /><br />Want to see more? Here!
 
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flynn

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Rule 2. Don't be scared to cause major upheaval occasionally. Kill people off, turn things upside down. Bring on the unexpected. <div class="Discussion_UserSignature"> <font color="#800080">"All God does is watch us and kill us when we get boring. We must never, ever be boring" - <strong>Chuck Palahniuk</strong>.</font> </div>
 
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Leovinus

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You mean like Picard being turned into Borg (with all that entails like having eyes and limbs and organs replaced by machinery) and then by the end of the episode he's human again. Yeah, right. <div class="Discussion_UserSignature"> </div>
 
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drwayne

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Happens to me every day I go to work!<br /><br />Wayne <div class="Discussion_UserSignature"> <p>"1) Give no quarter; 2) Take no prisoners; 3) Sink everything."  Admiral Jackie Fisher</p> </div>
 
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CalliArcale

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<blockquote><font class="small">In reply to:</font><hr /><p>It should be that most of the time the mistakes made cannot be easily reversed. AKA babylon 5. They got it right. <p><hr /></p></p></blockquote><br /><br />That was what really hooked me on that show. Things had real consequences. Take Season One. We saw Sinclair making brave decisions that really made the audience feel good. Like the way he handled the strike, for instance. But the decisions he made were not ones that would be appreciated by his superiors, certainly weren't in the spirit of his orders, and could even be considered insubordinate. And that *did* come back to haunt him.<br /><br />Of course, nothing compares to the time Sheridan was ordered to apologize for defending a Narn ship from a Centauri ship at a politically sensitive time. <img src="/images/icons/tongue.gif" /> It's really too bad he didn't get to actually give that speech. (Which would also have come back to haunt him, no doubt.)<br /><br />And then there's Londo. On a lesser series, he would've been completely redeemed and been able to live happily ever after. In B5, he is redeemed and at the same time condemend to a lifetime of horrible slavery. And that's a direct consequence of his actions. <div class="Discussion_UserSignature"> <p> </p><p><font color="#666699"><em>"People assume that time is a strict progression of cause to effect, but actually from a non-linear, non-subjective viewpoint it's more like a big ball of wibbly wobbly . . . timey wimey . . . stuff."</em>  -- The Tenth Doctor, "Blink"</font></p> </div>
 
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