<font color="yellow">If clothed, why not anything else? Zippers, eyelets, snaps, buttons... once you've moved away from hair and fingernails, what's the effective difference between a zipper and a pocket knife? Is it a metallic issue? How about if I have an EOD-issue non-magnetic ceramic knife? </font><br /><br />I said clothed so reduce the amount of problems you might have, you are going to have enough problems anyway and arriving naked is not going to help. So clothes only (buttons).<br /><br /><br /><font color="yellow">Why would you bring back either? A lap-top is only going to last as long as the battery, unless you've got a got a knowledge of power generation (or haul portable solar panels with you, too). Even then, your hard drive will eventually wear out (assuming the delicate magnetic media wasn't affected by the journey itself). Which means... you lose all access to your encyclopedia. Better start transcribing onto stone tablets as soon as you get there... <br /><br />Same goes for "weapon." Unless you're carrying a ray gun powered by it's own Zero-point cell, you're gonna run out of ammo real quick (depending on where and when you go). Best to train into available methods indigenous to the time/place. If you're going back further than, say, the renaissance, study up on salt peter before you go and make your weapons once you get there. It'll be the sure way to keep yourself stocked up. </font><br /><br />I mention lap-top as that is what Tony Williams's character in his book The Foresight War (see Time Travel Episodes thread) finds he has gone back with - I thought this a bit dubious but to be fair you dont hear of it being used much - mainly airflow patterns over aircraft etc.<br /><br />However, the pound coin he had in his pocket was quite useful in getting Henry Tizzard's (he of radar fame) attention so he could at least speak to him....<br /><br />So rules are clothes only with buttons (but you can take them off if you want to) and the knowl <div class="Discussion_UserSignature"> </div>